AI Insights · Timothy · January 2023
Top 5 Fidget Toys Games Performance in Middle East Q4 2022
Discover the performance trends of the top 5 fidget toy games on a unified platform in the Middle East during Q4 2022, based on Sensor Tower data.
During the fourth quarter of 2022, the top 5 fidget toy games on a unified platform in the Middle East demonstrated varied performance across downloads, revenue, and active users. Here's a detailed look at their trends:
Slime it: Slime Game Simulator showed a fluctuating pattern in weekly revenue, peaking at around $586 in late September and gradually declining to $241 by the end of December. Weekly downloads experienced a significant drop from 861 in late September to just 1 by the end of the year. Active users also saw a steady decrease from 3.3K to 2K over the quarter.
Pixel Demolish from Rollic Games had an initial surge in weekly downloads, reaching 17.2K in mid-October before dropping to 1.8K by the end of December. Weekly revenue remained relatively low but stable, peaking at $80 in mid-October. Active users peaked at approximately 36K in mid-October and then declined to around 18.5K by the end of the quarter.
Antistress - Relaxing games maintained a strong performance in weekly downloads, starting at 21.7K and climbing steadily to 27.9K by the end of December. Revenue also showed growth, peaking at $83 in the last week of December. Active users remained high and stable, fluctuating around the 220K mark throughout the quarter.
Marble ASMR experienced a mixed quarter. Weekly downloads peaked at 14.2K in late November but dropped to 3.6K by the end of December. Revenue saw modest peaks, reaching $50 in late November. Active users showed an upward trend initially, peaking at nearly 20K in late November, but declined to 9.3K by the end of the year.
Automatoys had a challenging quarter with weekly downloads starting at 2K and dropping to 854 by the end of December. Revenue saw minimal fluctuation, peaking at $69 in late September and ending at $59 in December. Active users followed a similar declining trend, starting at 7.3K and dropping to 3.8K over the quarter.
These insights, sourced from Sensor Tower, provide a comprehensive look at the performance trends of the top fidget toy games in the Middle East. For more detailed analytics and insights, visit Sensor Tower.